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AI Insights · Timothy · April 2022

Top 5 Superhero Games on Android in Guatemala Q1 2022

In Q1 2022, superhero games on Android in Guatemala saw varying trends in downloads, revenue, and active users. Discover the performance insights for the top 5 games.

Top 5 Superhero Games on Android in Guatemala Q1 2022

Throughout the first quarter of 2022, superhero games on the Android platform in Guatemala exhibited diverse trends in terms of downloads, revenue, and active users. Leveraging data from Sensor Tower, we can delve into the performance of the top 5 superhero games during this period.

Marvel Contest of Champions by Kabam Games, Inc. showed a fluctuating trend in revenue, starting the quarter with approximately $813 and ending with around $307. Downloads saw a peak in the first week of January at 976, gradually declining to 379 by the end of March. Active users also experienced a downward trend, from 3.6K at the start of the quarter to 2.5K by the end.

MARVEL Future Fight from Netmarble had a varied performance. Weekly revenue fluctuated, peaking at $213 in late December and ending at $146 in the last week of March. Downloads saw a significant drop from 2.8K in late January to 238 by the end of the quarter. Active users peaked at 9.6K in late January but gradually declined to 6.6K by March's end.

Injustice 2 by Warner Bros. International Enterprises experienced modest revenue, peaking at $66 in late February. Downloads fluctuated, starting the quarter at 218, and ending at 255 in the final week of March. Active users showed a peak in early March at 591 but settled at 473 by the end of the quarter.

MARVEL Strike Force: Squad RPG from Scopely had relatively stable performance. Revenue peaked at $70 in late December but generally remained low, with a slight rise to $22 by the end of March. Downloads were highest in late December at 376, with a slight recovery to 287 by the end of March. Active users peaked at 1K in late December and fluctuated, ending the quarter at 776.

Finally, DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. showed a diverse trend. Revenue started at $47 and fluctuated throughout the quarter, ending at $9. Downloads saw a high of 7.5K in late December, dropping to 2.5K by the end of March. Active users peaked at 8.1K in late December, stabilizing to 5.6K by the end of the quarter.

For more in-depth insights and data on app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022